JAVA OOP

OOP :  Object Oriented Programming.

Object Oriented Programming aims to implement real world entities like inheritance, hiding,  polymorphism, etc. , in programming.

The main aim of OOP is to bind together data and the functions that operate on them so that no other part of the code can be access this data except the function.

OOPs Concepts:

1. Class

2. Object

3. Encapsulation

4. Abstraction

5. Inheritance

6. Polymorphism

Class : Class is a user defined data type, which holds its own data members and member functions, which can be accessed and used by creating an instance o that class. 

A class is like a blueprint for an object.

Object : An object is an instance of a class. When a class is defined, no memory is allocated but when it is instantiated (i.e. an object is created) memory is allocated.

Encapsulation : Encapsulation is defined as binding together data and the functions that operate on that data.

Abstraction :  Data Abstraction refers to providing only essential information about the data to the outside world, hiding the background details or implementation. 

Inheritance : Inheritance is the procedure in which one class inherits the attributes and methods of another class.

Polymorphism : Polymorphism is the ability of a message to be displayed in more than one form.

Polymorphism is extensively used in implementing inheritance.